Board Games

  • A fearsome dragon slumbers fitfully atop its Hoard of glittering goblets, gems, coins, and other treasures. Each adventurer hopes to plunder the most valuable items and escape unsinged. Creep around the dragon, collect and secure treasure sets; steal from other players at sword-pointl remember the best catches; and when you feel you're ahead, try to rouse the dragon to end the round.Components:• One-piece magnet box with gold foil accents • 65 Cards + player aids • 3 Dragon boards • 7 Player pawns • Custom die • Scoring and Jester Cap tokens • Instructions booklet  Made by: Cheeky Parrot Games
  • The hilarious game of secret identity, bluffing, nana naps & other sneaky senior strategies.Your nana always wins ribbons at your town's fair for her beautiful handicrafts, but this year a new retirement community has opened in town so she has lots of crafty competition. Help nana stay on top... but hide that she's yours as long as you can or the other players will stitch her up!  Made by: Cheeky Parrot Games
  • The neighbours of Huia Street are scavenging their homes for unwanted items for the community garage sale and piling them up on an empty section. Some troublemakers are causing collapses and even fires. Manoeuver your way through the mayhem and be the first to get rid of your junk to win this deceptively simple tile-laying game. Engaging artwork: NZ birds nestle among the newspapers, furniture, and whiteware. Colourblind-friendly: match the number or colour/symbol of one of the two tiles below.Components:• Magnetic box • 45 Tiles • Instructions booklet  Made by: Cheeky Parrot Games
  • Every man, woman, child, bat, and torll in Much Middling is after the magical Glimstones. Use them well to win this cooperative board game adventure!In this sequel to Cheeky Parrot's best-selling game, Hoard covergirl Esmeralda returns and teams with her friend Wizard WIddershins to save Much Middling from a clutch of greedy trolls. As the trolls continue helping themselves to the magical Glimstones and the town's children, players move the heroes around the beautiful rondel board and use the same gems to rescue children and banish the trolls.Components:• 23x23x4.5 box • 5 Piece rondel board • 7 Standee: 2 heroes + 5 children • 40 Glimstones (small plastic gemstones in 5 different colours/shapes) • 28 Linen finish event cards • 40 Linen finish movement cards • Wooden die with 6 custom symbols • 5 Fullbody trolls plus their accoutrements • Velvet bag to store gems and die • 8 page rule book  Made by: Cheeky Parrot Games
  • Test your Pokémon knowledge with Trainer Guess! Just think of a Pokémon and answer the questions. Trainer Guess will figure out what Pokémon you're thinking of! No reading or buttons are required to play, simply speak to the Poké Ball and it will understand you and speak back using speech recognition! This new 25th Anniversary Legacy Edition is a special mix of all Pokémon! Batteries and intended for ages 6+
  • Raid the Pantry is a colourful cooking-themed card game designed in New Zealand. Similar to rummy, players collect sets of ingredient cards to assemble multicultural dishes and score points. Special action cards drive this unique game, however, and allow a player to shop for, trade, and even steal or dumpster dive for the ingredients she needs! The game features dishes from more than a dozen countries and cuisines — including Moroccan tajine, Mexican tacos, and mango lassi — plus fun and original action cards and Ingredient cards with food facts and words for the foods in seven foreign languages.  Made by: Cheeky Parrot Games
  • A Game for the House ProudHaving the trendiest home is all that matters to the people in your neighbourhood, especially when Decor Rate magazine announces their experts will be giving awards to the area';s most stylish homes. All's fair in love and decor!Components:• Compact size magnet box: 100x125x30mm • 69 Decor cards • 16 Event cards • 13 Gold tokens  Made by: Cheeky Parrot Games
  • Would Joan of Arc; Martin Luther King, Jr; and Cleopatra work well together?World Changers is a game with an absurd premise: you are a starship captain charged with settling a new planet, and you can pick your crew from among 32 figures from different times and places in human history. ​ The character cards have one of three type of effects: one that triggers when he or she joins your crew, one that might trigger later in the game, or one that will affect end-game scoring. Since a different set of cards is used in every game, every game is different, as players are challenged how to best exploit the abilities of who is available.  Made by: Cheeky Parrot Games
  • When four opinionated siblings inherit the family farm, disagreementsabout which crop to grow escalate into an all-out FARMily feud! When the dust settles, you win if your crop dominates the field. A quick and silly card game of hand management, simultaneous action selection, and area control.Components:• Compact size magnet box with divider: 100x125x30mm • 32 Farm cards • 28 Seed tokens • 4 Veggie tokens • Instructions leaflet  Made by: Cheeky Parrot Games
  • In SETI: Search for Extraterrestrial Intelligence, a eurogame for 1–4 players, you lead a scientific institution tasked with searching for traces of life beyond planet Earth. The game draws inspiration from current or emerging technologies and efforts in space exploration. Players will explore nearby planets and their moons by launching probes from Earth while taking advantage of ever-shifting planetary positions. Decide whether to land on their surface to collect valuable samples, or stay in orbit for a broader survey. Additionally, by directing your telescopes to gaze into distant star systems, you may detect traces of alien signals or undiscovered exoplanets, and collect promising data to examine and study back home. Back on Earth, you can invest in upgrading your equipment so you can analyze incoming data more efficiently, boost your telescope signal capacity, or increase your supply of resources—all to expand the scope of your search that could lead to a discovery of extraterrestrial life forms. You will also make use of over 200 cards to aid your efforts or focus your research in a particular direction for additional bonuses and rewards. Each card has a unique effect and illustration, and depicts real-life technologies, projects, and discoveries (like the ISS, Large Hadron Collider, Perseverance rover, Voyager probe, and many more). Finding traces of extraterrestrial life is only a matter of time—utilize the resources you have at your disposal strategically and you may well end up being the one to make the biggest scientific contribution towards advancing our understanding of alien life within our galaxy.
  • Under Falling Skies is a solo game with a multi-mission campaign. In each mission, you take charge of defending a besieged city. Your actions are powered by an innovative dice placement mechanic. When you choose an action, you are also choosing which enemy ships will descend. Bigger numbers give better effects, but they also cause ships to descend faster. Expand your underground base to gain access to more powerful actions, allowing you to shoot down enemy ships or deploy robots to increase your workforce, but don't forget to work on your research and watch your energy supply. The mothership draws closer every round, ratcheting up the tension. Can you complete your mission before your base is destroyed?
  • Release Date: August 15th 2025STAR TREK : Star Realms - Borg: Invasion pits players against the menacing foe, the Borg, in two new exciting multiplayer game modes: Cooperative and Player v. Player. The Borg utilize new and devastating technology to assimilate other ships, powerful forcefields making them impervious to attacks, and legions of Drones to infiltrate and overpower enemy ships. ● Brand new Star Realms content! ● New tool to aid in STAR TREK: Star Realms battles - Gamits are powerful ability cards that provide strategic advantages to change the course of battle! ● Art from many different generations of Star Trek! ● 2 new multiplayer game modes: ● Cooperative - Players work together to overcome the Borg Collective ● Player v. Players - A single player assumes the role of the Borg and assimilate all resistance.
  • This set of vinyl stickers replaces all the normal ones in Frosthaven. If you don’t like the permanence of normal stickers, these vinyl stickers can be removed at any time with no damage to the components.
  • Through the Ages: A New Story of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards over its three ages and extensive changes to how military works. Through the Ages is a civilization building game. Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern age. One of the primary mechanisms in TTA is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your technology you also need to build a military. Military is built in the same way as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the game so you cannot lose territory, but players with higher military will steal resources, science, kill leaders, take population or culture. It is very difficult to win with a large military, but it is very easy to lose because of a weak one. Victory is achieved by the player whose nation has the most culture at the end of the modern age.
  • **ETA Early August 2026**  Designed for 4–8 players, Codenames: Back to Hogwarts is the first competitive house vs. house Codenames game inspired by the wizarding world. It puts a new twist on the classic Codenames word association game, while offering a new thematic mechanic to change the game for longtime fans and new players alike. As new first-year students at Hogwarts, players will be sorted into two rival houses, each with its own prefect who knows the secrets of the lawful school’s mystery card network.Playing time: 15 - 30 minutesMinimum age: 10 yearsNumber of players: 4 - 8 players
  • Codenames: Sci-Fi Expansion Pack

    Available on back-order

    **ETA Early August 2026** In a faraway galaxy, a mad scientist rides a sandworm into an asteroid belt...Codenames: Sci-Fi Expansion Pack features a themed set of 50 words for Codenames or Codenames: Duet. Simply mix the new cards into the base set and venture out into the vast unknown. Codenames Expansion Packs are bite-sized mini expansions that let you customize your Codenames experience with new thematic words or images. A copy of Codenames or Codenames: Duet is required to play this Expansion Pack.Details: Ages: 10+ Years Players: 4-8 Game Length: 15 minutesContents: 50 new words 3 new agent tiles (2 for Codenames, 1 for Codenames: Duet) 4 new pictures (for Codenames: Pictures)
  • **ETA Early August 2026** Once upon a time, Red Riding Hood and Captain Hook wandered into Oz...Codenames: Fairy Tales Expansion Pack features a thematic set of 50 words for Codenames or Codenames: Duet. Simply mix the new cards into the base set and tell your own fairy tale. Codenames Expansion Packs are bite-sized mini expansions that let you customize your Codenames experience with new thematic words or images. A copy of Codenames or Codenames: Duet is required to play this Expansion Pack.Details: Ages: 10+ Years Players: 4-8 Game Length: 15 minutes
  • **ETA Early August 2026**Spymasters give one-word clues to help their teammates identify secret agents hidden among mysterious images. Players interpret layered, imaginative pictures instead of words—each one packed with quirky visual elements and multiple meanings. Decode the clues, trust your instincts, and make contact before your rivals do! The updated edition of Codenames: Pictures features refreshed artwork, a revised set of images, a bold new box design, and an insert to keep everything organized. It’s a fresh visual spin on the classic game of deduction, perfect for players who love creative thinking and interpreting subtle visual clues. Whether you're a longtime fan or new to the world of espionage, this version offers a stylish and engaging way to play. What are these mysterious images on the map? They’re visual codes—clues to locations where spies must rendezvous with secret agents! In this newly updated version of Codenames: Pictures, the spy world gets a visual twist, now featuring refreshed artwork, a revised set of images, a bold new box design, and a neat insert that keeps your game organized. Two rival spymasters know the identity of agents hidden across the board. Using one-word clues, they send cryptic messages to guide their operatives to the right image. But beware—a single misstep could lead to an enemy agent… or the deadly assassin. To play Codenames: Pictures, lay out 20 cards, each featuring a quirky image. The spymasters share a key card that shows which pictures correspond to agents from each team, innocent bystanders, and the assassin. They then take turns giving one-word clues followed by a number. The clue should relate to multiple cards that their team should guess, and the number tells teammates how many cards are linked to that clue. Teammates guess one card at a time. If they guess correctly, they can keep going. But if they pick a card belonging to the opposing team or an innocent bystander, their turn ends. And if they choose the assassin? Game over. Play continues with each spymaster offering new clues until one team successfully identifies all of their agents — or someone tragically uncovers the assassin. Unlike the original Codenames, where words led the way, Codenames: Pictures challenges players to decode layered, imaginative images—each one packed with multiple visual elements and hidden meanings. Be clever and trust your instincts. Only one team will make contact with all their agents and win the game! Contents: • 14 agent tiles in two colours. • 1 double agent tile. • 4 innocent bystander tiles. • 1 assassin tile. • 60 key cards. • 1 rulebook. • 1 card stand. • 140 cards with 280 pictures.
Go to Top