Czech Games

  • Hailing all Starship Captains! Get ready to embark on a maiden voyage through the cosmos in this euro-style action selection and engine building game for 2-4 players. • Manage a diverse crew of cadets, ensigns, androids, and officers—each with different special roles and capabilities. • Earn medals to promote and train your crew for even greater effectiveness. • Explore an ever-shifting galaxy full of dangerous pirates and interplanetary missions. • Upgrade your ship with powerful engine building technology for maximum synergy. • Boost your reputation with three distinct galactic factions for bountiful rewards. Explore a galaxy full of dangerous pirates and interplanetary missions, as you manage, train, and promote your crew to improve their diverse skills. Then harness the power of cool alien technology to help your crew tackle goofy missions through the stars and beyond. Author: Peter B. Hoffgaard Players: 1-4 Age: 12+ Time: 25 mins / player Theme: Train your crew, upgrade your starship, and take on daring missions as a new starship captain in an ever-shifting galactic adventure.
  • Through the Ages: A New Story of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards over its three ages and extensive changes to how military works. Through the Ages is a civilization building game. Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern age. One of the primary mechanisms in TTA is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your technology you also need to build a military. Military is built in the same way as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the game so you cannot lose territory, but players with higher military will steal resources, science, kill leaders, take population or culture. It is very difficult to win with a large military, but it is very easy to lose because of a weak one. Victory is achieved by the player whose nation has the most culture at the end of the modern age.
  • Space Alert is a cooperative team survival game. Players become crew members of a small spaceship scanning dangerous sectors of the galaxy. The missions last just 10 real-time minutes (hyperspace jump, sector scan, hyperspace jump back) and the only task the players have is to protect their ship. During play, the central computer will announce the presence of various threats on one of the supplied 10 minute soundtracks that also acts as a game timer. The threats vary from space battleships and interceptors to different interstellar monsters and abominations, asteroids or even intruders and malfunctions on the spaceship. Players have to agree who will take care of which task and coordinate their actions (moving around the ship, firing weapons, distributing energy, using battlebots to deal with intruders, launching guided missiles, etc.) in real time to defend the ship. Only a well-working team can survive 10 minutes and make the jump back to safety. The game offers several difficulty levels, huge variability and a unique experience for one to five player teams. One mission lasts only about 30 minutes, including setup and evaluation.
  • It is the year 2849, and humanity has harnessed the power of the pulsars. Now we must find a way to distribute this power throughout the stars. In this Euro-style game, players explore space, claim pulsars, and discover technologies that will help them build energy-distribution infrastructure on a cosmic scale. Dice are used to purchase actions, and players choose their dice from a communal pool. There are many paths to victory so you can blaze your own trail to a bright future. Draft dice to explore the universe in Pulsar 2849. Game is only 8 rounds long. Each round, roll dice based on the number of players, sort them based on their values, then draft dice to take actions. Possible actions □ Fly your survey ship □ take a Gyrodyne □ Develop a Pulsar □ Build one or more energy transmitter vectors □ Patent a technology □ Buy a dice modifier □ Complete a special project in your HQ and unlock Gate Run Players score points each round based on what they've discovered and explored, and everyone has common goals that they want to achieve.
  • Do you laugh at pirates, shrug off combat zones, and meet every meteor with cannons blazing? If you've mastered the basics of Galaxy Trucker, then you're ready for this expansion! Corp Inc has new ships they would like you to try. Ships that will challenge you. Ships that will make you ask, "What were they thinking?!" Your ships will be thoroughly tested by new adventures. And if your flights still seem easy, Rough Roads cards can turn a humdrum milk run into a twisted spatiotemporal nightmare. To meet these challenges, you'll have access to new components offering new tactical options. And you'll be able to fly with new aliens who each have a unique ability. The different parts of the expansion can be mixed and matched, allowing you to choose the combination that will be most fun for you. So whether you're flying with grizzled veterans who miss the thrill of exploding space ships, or teaching newbies who just survived their first flight, this expansion will help you Keep on Trucking! Author: Vlaada Chvatil Players: 2-4 Age: 8+ Time: 30 min Theme: Build a space ship and fly it across the Galaxy. Deliver goods for a profit ... if the pirates and meteors don't blast your ship apart. Mechanics: Players simultaneously build space ships out of tiles, which they grab as fast as they can.
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