- MDG FanRoll's scroll rolling map appears to be a rolled up leather scroll, but unwinds into a soft rolling mat for your dice. The secret zipper compartment holds all your favorite dice. Perfect to grab your favorite set and run to a D&D game. When using metal or stone dice, a rolling mat is recommended to protect your dice and your table.
- "MDG FanRoll's scroll rolling map appears to be a rolled up leather scroll, but unwinds into a soft rolling mat for your dice. The secret zipper compartment holds all your favorite dice. Perfect to grab your favorite set and run to a D&D game. When using metal or stone dice, a rolling mat is recommended to protect your dice and your table."
- In the game. each player moves their pawns and turns over tiles as they do, sometimes triggering effects and sometimes not. While the fox character is alone, the hunter has a team of hounds to help him hunt the fox. All the hunter has to do to win is either corner the fox with his dogs or force the fox to end his turn next to the hunter himself. For the fox to win, it has to run out the clock, which is done by either finding the three timepiece tiles or flipping over 43 of the 49 tiles. Once time runs out, the hunter has to retire for the day and the fox escapes!
- It was the critical moment in the heist of a lifetime when you found out the gang was compromised. Now it?s undercover cops and hardened criminals in a desperate shootout . . . and no one knows who?s who. Never Bring a Knife is a light, quick social deduction card game with less talking and more shooting. It's got fast-paced action inspired by modern action movies, and a new mechanical approach that's a breath of fresh air in the social deduction genre. When the first player falls, everyone who had the same role ? Cops or Criminals ? loses. The whole other team wins. Find your friends, keep your head down, and don?t tip your hand!
- Letter Jam is a 2-6 player cooperative word game where players assist each other in composing meaningful words from letters around the table. The trick is holding the letter card so that it?s only visible to other players and not to you. At the start of the game, each player receives a set of face-down letter cards that can be arranged to form an existing word. The setup can be prepared by using a special card scanning app, or by players selecting words for each other. Each player then puts their first card in their stand facing the other players without looking at it, and the game begins. The game is played in turns. Each turn, players simultaneously search other players? letters to see what words they can spell out (telling the others the length of the word they can make up). The player who offers the longest word can then be chosen as the clue giver. The clue giver spells out their clue by putting numbered tokens in front of the other players. Number one goes to the player whose letter comes first in the clue, number two to the second letter etc. They can always use a wild card which can be any letter, but they cannot tell others which letter it represents. Each player with a numbered token (or tokens) in front of them then tries to figure out what their letter is. If they do, they place the card face down before revealing the next letter. At the end of the game, players can then rearrange the cards to try to form an existing word. All players then reveal their cards to see if they were successful or not. The more players who have an existing word in front of them, the bigger their common success.
- Is she drawing an elk or a moose? Is he drawing a pegasus or a unicorn? These are the types of questions you will probably be asking yourself during a game of Pictomania! There's no time to draw a complex masterpiece in Pictomania, the drawing game in which everybody draws and everybody guesses ? all at the same time! Players sketch the essence of the word with a few quick lines and try to guess the others' drawings while there's still time. This second edition of Pictomania features revised word cards with a brand new look. One big change for this edition compared to the base game is that only three word cards are in play no matter the player count, allowing you to jump into each round more quickly since you don't have to read as many words to guess who might be drawing what.
- Fall in love with the official Yu-Gi-Oh! TRADING CARD GAME (TCG) Dark Magician Girl Game Mat, part of a new line of accessories featuring dazzling new artwork of Dark Magician?s apprentice, Dark Magician Girl! Made with the highest quality materials, this Game Mat is the same size as the Game Mats used as prizing in various KONAMI-sanctioned events. Use this Game Mat to keep your cards safe while you Duel your way to the top! Looking for the new version of Dark Magician Girl depicted on this Game Mat? Be sure to keep an eye out when you open your 2022 Tin of the Pharaoh?s Gods!
- Power up your MY HERO ACADEMIA COLLECTIBLE CARD GAME decks with our newest DECK LOADABLE CONTENT (DLC) SERIES 3: Wild Wild Pussycats. Every symbol gets access to new support from these Pro Hero kits. Pickup 2 DLC packs for a complete playable set of their iconic cards and maximize your options. Minimum 50 card deck +1 character required to play. Players can expand their collection with new playable Pro Hero characters known as the Wild Wild Pussycats: Mandalay, Pixie-Bob, Ragdoll, and Tiger! • Each package contains 24 foil cards (4 character cards, 2 of each attack, 2 of each foundation)
- Once you start building dungeons, modern cityscapes or rugged sci-fi ruins it gets hard to stop! Restock on XPS Foam sheets with this booster pack, and expand your adventures and gaming boards endlessly. The XPS Scenery Foam Booster Pack contains 7 pieces of XPS Foam boards, a piece of sand paper and the Gamemaster: Dungeons and Caverns Guidebook, supplying you with hours of hobby time.
- Official Yu‑Gi‑Oh! TCG Game Mat featuring brand-new dynamic artwork of Yami Yugi and Seto Kaiba! The celebrations for the 25th Anniversary of the Yu‑Gi‑Oh! card game continue with the Yugi & Kaiba Quarter Century Game Mat for the Yu‑Gi‑Oh! TRADING CARD GAME! This Game Mat showcases brand-new dynamic artwork of Yami Yugi and Seto Kaiba with a bold Quarter Century logo ensuring the Yugi & Kaiba Quarter Century Game Mat will be a treasured classic for the next 25 years and beyond! Made with the highest quality materials, this Game Mat is the same size as the Game Mats used as prizing in various KONAMI-sanctioned events. Use this Game Mat to keep your cards safe while you Duel your way to the top!