Vallejo

  • Steel metric drill bits. Including sliding top index storage dispenser. Twenty high Speed Steel drill bits with index storage dispenser, excellent for keeping drills securely in place and dispenses one drill at a time.Drill Sizes mm: 0.30, 0.35, 0.40, 0.45, 0.50, 0.55, 0.60, 0.65, 0.70, 0.75, 0.80, 0.85, 0.90, 0.95, 1.00, 1.20, 1.30, 1.40, 1.50, 1.60.

  • Vallejo - Brush - Effects - Flat Rectangular Synthetic Brush No. 8
  • Metal Color is a new range of water-based metallic colors, especially designed for airbrushing. In the development of these new and innovative metallic colors, the latest generation of aluminum pigments has been used in a specifically designed formula which results in a series of colors of exceptional resistance and adherence to plastics and metal. Metal Color can be applied directly on models without the need for the use of a primer, although in the case of fuselages and components for airplane models it is recommended to first apply a glossy Black Primer to bring forth the unique and special quality of the aluminum finish. The range of Metal Color consists of 19 references, available in 32ml. bottles with a flip top/eyedropper closure.
  • The sets in the Colorshift range contain a selection of water-based acrylic airbrush metallic colors. Depending on the light or angle, color shifts from one shade to another. Shake well, apply in thin layers. Best effects obtained over a gloss black base color.

  • For armor, vehicles, planes, ship, figures and war game figures. All surfaces exposed to sun, wind and dust, rain and snow, experience a change in color, a loss of intensity, a dulling and general fading which however is not even or overall. For the model painter, these changes in color are very difficult to reproduce, and to achieve these effects on a model, washes or filters are the perfect solution. The washes are always needed to blend the edges of the colors on a model painted in various camouflage shades. The colors can also be mixed together to achieve further variations of shade and can be used with airbrush or brush, according to the model and the effect desired.
  • For armor, vehicles, planes, ship, figures and war game figures. All surfaces exposed to sun, wind and dust, rain and snow, experience a change in color, a loss of intensity, a dulling and general fading which however is not even or overall. For the model painter, these changes in color are very difficult to reproduce, and to achieve these effects on a model, washes or filters are the perfect solution. The washes are always needed to blend the edges of the colors on a model painted in various camouflage shades. The colors can also be mixed together to achieve further variations of shade and can be used with airbrush or brush, according to the model and the effect desired.
  • For armor, vehicles, planes, ship, figures and war game figures. All surfaces exposed to sun, wind and dust, rain and snow, experience a change in color, a loss of intensity, a dulling and general fading which however is not even or overall. For the model painter, these changes in color are very difficult to reproduce, and to achieve these effects on a model, washes or filters are the perfect solution. The washes are always needed to blend the edges of the colors on a model painted in various camouflage shades. The colors can also be mixed together to achieve further variations of shade and can be used with airbrush or brush, according to the model and the effect desired.
  • For armor, vehicles, planes, ship, figures and war game figures. All surfaces exposed to sun, wind and dust, rain and snow, experience a change in color, a loss of intensity, a dulling and general fading which however is not even or overall. For the model painter, these changes in color are very difficult to reproduce, and to achieve these effects on a model, washes or filters are the perfect solution. The washes are always needed to blend the edges of the colors on a model painted in various camouflage shades. The colors can also be mixed together to achieve further variations of shade and can be used with airbrush or brush, according to the model and the effect desired.
  • For armor, vehicles, planes, ship, figures and war game figures. All surfaces exposed to sun, wind and dust, rain and snow, experience a change in color, a loss of intensity, a dulling and general fading which however is not even or overall. For the model painter, these changes in color are very difficult to reproduce, and to achieve these effects on a model, washes or filters are the perfect solution. The washes are always needed to blend the edges of the colors on a model painted in various camouflage shades. The colors can also be mixed together to achieve further variations of shade and can be used with airbrush or brush, according to the model and the effect desired.
  • Game Air is the range of acrylic colors for airbrushing, specially designed by our experts together with professional modelers for painting all your Fantasy, Wargames and Sci-Fi figures and models.

    The range has been developed to achieve two purposes: to maintain the most popular shades and to offer new colors that allow the use of the BSL chromatic grouping system (Base, Shadowand Light).

    The ranges of Game Air and Game Color are perfectly compatible; the colors are identical in both formulations, which allows combining the use of colors in both airbrush and brush applications.

    The new r-PET (recycled/recyclable) plastic bottle is completely transparent, improves color visualization and enhances AV’s commitment to sustainability and the environment. In addition to the new bottle, the new cap includes a security seal.

  • Game Air is the range of acrylic colors for airbrushing, specially designed by our experts together with professional modelers for painting all your Fantasy, Wargames and Sci-Fi figures and models.

    The range has been developed to achieve two purposes: to maintain the most popular shades and to offer new colors that allow the use of the BSL chromatic grouping system (Base, Shadowand Light).

    The ranges of Game Air and Game Color are perfectly compatible; the colors are identical in both formulations, which allows combining the use of colors in both airbrush and brush applications.

    The new r-PET (recycled/recyclable) plastic bottle is completely transparent, improves color visualization and enhances AV’s commitment to sustainability and the environment. In addition to the new bottle, the new cap includes a security seal.

  • When a vehicle drives through muddy terrain, mud splashes are inevitable. The range of Splash Mud has been formulated so that by simply blowing air through the airbrush over a brush loaded with mud, from a short distance from the model and on the specific area, realistic splash effects will be spattered all over the model. Splash Mud can also be applied using a stiff brush or stick. The range includes six different kinds of mud, manufactured with natural pigments and water-based acrylic resins, which drie to a slightly glossy finish which suggest the humid nature of the products. The product can also be splashed on the model with an airbrush by loading a regular brush with Splash Mud and projecting air against the brush towards the model.
  • When a vehicle drives through muddy terrain, mud splashes are inevitable. The range of Splash Mud has been formulated so that by simply blowing air through the airbrush over a brush loaded with mud, from a short distance from the model and on the specific area, realistic splash effects will be spattered all over the model. Splash Mud can also be applied using a stiff brush or stick. The range includes six different kinds of mud, manufactured with natural pigments and water-based acrylic resins, which drie to a slightly glossy finish which suggest the humid nature of the products. The product can also be splashed on the model with an airbrush by loading a regular brush with Splash Mud and projecting air against the brush towards the model.
  • When a vehicle drives through muddy terrain, mud splashes are inevitable. The range of Splash Mud has been formulated so that by simply blowing air through the airbrush over a brush loaded with mud, from a short distance from the model and on the specific area, realistic splash effects will be spattered all over the model. Splash Mud can also be applied using a stiff brush or stick. The range includes six different kinds of mud, manufactured with natural pigments and water-based acrylic resins, which drie to a slightly glossy finish which suggest the humid nature of the products. The product can also be splashed on the model with an airbrush by loading a regular brush with Splash Mud and projecting air against the brush towards the model.
  • The Vallejo Pigments, a selection of natural earth and synthetic pigments, have been chosen for their permanence, their excellent light fastness, and for the extra fine milling of their particles, which facilitates the mixtures and their application on models and dioramas. The range of pigments includes a series of colors selected for representing the wear and erosion caused by the conditions of hard use and exposure on vehicles and buildings, to reproduce the dust caked on the tracks of the tanks, the rust on the armour and the wide range of effects caused by the climate and geographic conditions of deployment. Pigments can be applied in their dry form, directly by brush on the model, since they have excellent adherence; they can also be fixed in place with Thinner when used to portray dry mud or accumulated dust. With Pigment Binder, the pigments can be used to create volumes, such as accumulated dirt and mud. Painting tools are cleaned with water.Vallejo Pigments are not flammable.

  • The pigments chosen for this range are all earth and iron oxides, especially suitable for all the different climatic and geographical conditions of the terrain of a diorama. To adhere the pigment to the surface of the model Matt Medium is used (70.540), or Pigment Binder (26.233) which dries more slowly and allows more time to simulate water and snow run-offs and to move the pigment into and around the details of the model.
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